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Seeds are conventional learning techniques applied to a dynamic form of digital neural network. Engineered & grown digital organisms that bring ‘intelligence’ to interface design.

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Conscious consumption; Cradle 2 Cradle; Symbiotic environments; Ambient intelligence; Multi-generational product lifespans

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Benefit to Humans should be a byproduct

Liquid Continuous-Time Recurrent Neural Networks for Representational Environment Modelling, Adaptive Environments and Better Telepathy


Seed 42

Seed 13

Seed 43

Seed 84 (defunct)